War
Follow the War research tree. Select a research to see its levels, costs and research time.
15 research · 150 levels
Squad Load CapacityMax level: 10
Quick TrainingMax level: 10
Expert TrainerMax level: 10
Field InterceptionMax level: 10
Rapid SiegeMax level: 10
Quick GarrisonMax level: 10
Squad MovementMax level: 10
Rally HPMax level: 10
Rally ATKMax level: 10
Rally DEFMax level: 10
Expert NurseMax level: 10
Garrison HPMax level: 10
Garrison ATKMax level: 10
Garrison DEFMax level: 10
Drill Grounds ExpansionMax level: 10
Alliance War at a glance
Alliance War prepares the whole alliance for fighting. It speeds up and cheapens training, raises squad Load Capacity, shortens marches when attacking commanders, attacking cities or moving to a garrison, and strengthens rallies and garrisons. Alliances that hold territory or rally often feel these bonuses on every member.
War compared with Development
It has 15 research, all with 10 levels, for 150 levels in total, nine more than Development.
Completing it needs about 405 million Tech XP and roughly 69 days of research time. Squad Load Capacity, Quick Training and Expert Trainer are among the longest research, at about 4.6 days each.