War

Follow the War research tree. Select a research to see its levels, costs and research time.

15 research · 150 levels

Alliance War at a glance

Alliance War prepares the whole alliance for fighting. It speeds up and cheapens training, raises squad Load Capacity, shortens marches when attacking commanders, attacking cities or moving to a garrison, and strengthens rallies and garrisons. Alliances that hold territory or rally often feel these bonuses on every member.

War compared with Development

It has 15 research, all with 10 levels, for 150 levels in total, nine more than Development.

Completing it needs about 405 million Tech XP and roughly 69 days of research time. Squad Load Capacity, Quick Training and Expert Trainer are among the longest research, at about 4.6 days each.